Our AI can now analyze a game keying in on over 30 characteristics of each player’s performance. The end result is an overall performance rating on the 2.0-8.0 scale that shows how well each player did that game.
Additionally, we are able to add more depth/dimension to the skill rating with a comprehensive 6-skill rating system that shows a player’s skill over individual games, multiple games, and all time. Here are our first six skill categories we’ll roll out:
Serve: Measures effectiveness in initiating the point through control, placement, depth, and consistency.
Return: Measures ability to counter the serve through depth, speed, and consistency.
Offense: Measures ability to apply pressure, execute attacks, and finish points.
Defense: Measures ability to neutralize attacks, reset play, and maintain rally stability.
Agility: Measures player movement efficiency and ability to maintain optimal positioning—getting to the kitchen and stationary when hitting being key.
Consistency: Measures how effective the player is at winning games and minimizing errors (forced + unforced).
Here is what it will look like on the Trends page (just replace the 50s with a 2.0-8.0 number):

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Completed
💡 Feature Request
High Priority
Over 1 year ago

PB Vision Team
Get notified by email when there are changes.
Completed
💡 Feature Request
High Priority
Over 1 year ago

PB Vision Team
Get notified by email when there are changes.