Let partners tag and untag players on games in their Library after upload
Today, players are tagged on a game when it is uploaded. We ask for a way to add, change, and remove player tags on a game that is already in the Partners Library.
Use cases
A player wants to untag themselves. A player can ask to be removed from a game after upload.
The player’s details were wrong or unknown at upload. The partner did not know the exact UID, name or email of a player at upload time. The partner needs to add or correct the player later, when the details are known.
A player was tagged by mistake. The partner needs to move a tag from one player to another.
Requested capability
Add a player tag to a position in an existing game, by uid, name or email.
Change which player is tagged at a position.
Remove a player tag from a position.
Details we ask you to consider
Who can change a tag. The partner that uploaded the game. Ideally, a player can also remove their own tag.
Webhook or API signal. Send an event when a tag changes, so that a partner system can update its own records or have a lightweight endpoint that gives some indicator like version or last_updated field to indicate when tagging, folder movement, video reprocessing occurred, etc. This would allow us to identify when we need to potentially refetch the details of the video.
Why it matters
Player consent and correct attribution both depend on this. Today, a wrong or unwanted tag stays on a game permanently. Tag edits after upload let partners respect a player’s request quickly and keep the data correct.
Priority: High for partners that handle player privacy requests.
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